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MeekinOnMovies on "Wrestling Revolution Pro"



Wrestling Revolution (Pro)

IOS / Android
Price: 4.99 (IOS)


Do me a favor, hop in your brain Delorean and let me take you back in time. Oh, you don’t *have* a brain Delorean? That’s okay, you can borrow mine. We’re traveling back to the early 2000s; The internet has exploded, parents are just about over that whole “violence in music” deal, and pro wrestling is the hip thing. Stone Cold, The Rock, and Triple H are household names - hell, Mankind had a New York Times No 1. Best Seller. Wrestling was so popular in the 2000s that an entire cottage industry of wrestling games sprang up in the span of a few short months.

Hardcore wrestling fans have always yearned for something that took us backstage, let us control the inner workings of a largely staged sport. They wanted to book the matches, settle the feuds, win the ratings war - not just compete in ring. And by and large, their demands were answered by a dedicated group of indie developers. The PC game Extreme Warfare Revenge took gamers inside the workings of a promotion - tasking you with booking matches and feuds, managing contracts, and fighting for TV ratings, sort of like Championship Manager: Pro Wrestling Edition. It was incredibly complex, and exciting in it’s own special way -  but required a lot of attention to detail, and a lack of actual wrestling game play made it a niche product for those of us who *really* wanted to run our own pro-wrestling promotion, backstage politics and all. There were a few other games in this genre, but nothing held a candle to EWR.  

While it was (relatively) easy to find a text-based wrestling simulator to satiate your inner Ed Ferrara (who I met a few times - nice guy!), if you wanted an actual wrestling *game* your options were pretty limited outside of the available WWE Smackdown and WWE Wrestlemania / No Mercy games of the time. A select few took to importing the Japanese Fire Pro Wrestling series of games for their PSXes, a 2D grappler with mechanics based more on timing and skill, as opposed to the button mashing of it’s American counterparts. But still, the pickings were slim for those of us who wanted the management and the mayhem.


Enter Mat Dickie and his Federation Online - a combination of the management mechanics of Extreme Warfare Revenge, with enough game play to keep things enthralling through multiple play-throughs. The free game featured a small roster of notable and not-so notable characters, including Bret Hart, Triple H, The Rock, Stone Cold, and some folks from a local Indie promotion in Europe. The game was intoxicating. You could play out a match, a card, or a month of shows in a single sitting and not get bored. The management wasn’t as deep as EWR, and the game-play wasn’t as good as in No Mercy; but regardless, the game was greater than the sum of it’s parts - due in part to it’s charming audio visual design.

Unlike other games made by a team of developers, everything in Federation Online was 100% Mat’s. The graphics, sound effects, music, coding, moves, game-play, and menus were all him (though initially the graphics were heavily modified sprites from Super Fire Pro Wrestling X from the SNES). Playing an Mdickie game (and it’s sequels) almost felt like watching a movie from an indie director - little things about the way’s characters taunted or moved, the pained noise a wrestler would make when tapping out, the way the universe has featured an ever growing list of both fictional and real wrestlers that have evolved over the better part of a decade (Jimmy Ciera is John Cena, Triple H is Treble 8, etc etc) immerses you in a world that had (and has) no right enthralling you such as it does.

Eventually Dickie upgraded the game (with dozens of new wrestlers and moves) and sold it’s sequel in two versions, Federation Wrestling and Federation Booker. Federation Wrestling saw you tasked with creating a wrestler and working your way up the food chain through a series of matches. You’d be responsible for signing your contract, dealing with backstage politics, and ultimately becoming the champion of your chosen promotion. Federation Booker made you the president of a promotion and challenged you to book exciting shows, sign popular wrestlers and keep them happy, make money, and most incredibly, *have good matches*.

Pro wrestling is ultimately a game of entertainment, not a sport of competition, and it was baffling to me that this was the first game (Outside of EWR) to include match quality ratings as the marker for success. Federation Booker finally stumbled upon the very thing wrestling gamers had wanted all along; Challenge and gratification. Wrestling in a brutal contest to eek out a few more rating points became a battle of wills against the stamina and limitations of your chosen wrestlers. Do you put a frail Ric Flair (or rather, Perry Class) through a table to send ratings through the roof, or do you have a sub-par match in order to save his health for the upcoming all-important Pay-Per-View?

The goal was to earn money and win the ratings war. Good matches netted more cash, and more cash netted the ability to sign more popular wrestlers which in turn increased ratings. Couple this with a variety of match types, insane weaponry, and backstage drama, deaths, and feuds, you had yourself a hyper-stylized version of what every wrestling fan probably wants in a management sim, coupled with completely serviceable game-play.  

Unfortunately not a lot of people wanted to pay for it. While never released, the sales numbers were low, and in an era before “indie games” were a thing, the asking price of 14.99 was a bit too much for most fans.  

Eventually Mat Dickie went on to make a series of interesting and experimental games including the prison simulation “Hard Time” and Jerry Springer parody “The Mdickie Show” (which eventually served as the basis for his 3D wrestling engine), a duo of management games: Popscene and Popcorn, before finding God, writing a book about sports, and releasing The You! Testament which put you in the shoes of a biblical prophet.

Within that period of time he released 3D versions of Federation Online and Federation Booker, the latter of which introduced the ability to switch between competitors with the tab key - again underlining the point that the game was about having the best match - not winning. These games weren’t perfect, but introduced amputation, flaming ropes, barbed wire, and glass panes into the Mdickie verse.

Now, for all my gushing, these games were not without their flaws. Graphically, while charming, the 3D modeling was somewhat rudimentary, and to call the clipping and collision detection serviceable would be generous. There weren’t a *ton* of moves, so a lot of wrestlers felt samey - though the ability to powerbomb / suplex / belly to belly someone over the top rope to the outside was always exciting. The management aspects were solid, but a lot of the backstage stuff ended up feeling hollow or lacking in resolution - but for a game with limitless replay value, and a virtual wrestling economy that could continue on for years, the game’s ambition more than made up for it’s (many) significant flaws. The 3D versions, alas, sold poorly as well.

Mat took a long break after that, made all the games he’d previously charged for free (Seriously, go download and play Booking Remix Right The Fuck Now) and I thought I’d never see him take on the world of Pro Wrestling again.

I was wrong.


Available this instant on your IOS (4.99) and Android devices is “Wrestling Revolution Pro” - A career focused mobile version of “Federation Wrestling” featuring a fairly unique art-style, all sorts of chaos, and a pretty enthralling career mode, too.

The game world is broken up into a few different promotions: Maple Leaf Wrestling, Strong Style Wrestling, All American Wrestling, Federation Online, Lucha Libre Pro, and Wrestling School; which is where you’ll start out. After winning a few matches and learning the ropes, you’ll eventually be signed by a larger promotion for a meager sum, and have to work your way up that food chain.

And it’s a *lot* of work, too. The game’s A.I is pretty brain-dead, and since you’re wrestling to win, versus wrestling to have a good match, it can be annoying getting your opponent to follow you up a ladder stacked on two tables in the ring so you can power-bomb him through them. Thus a lot of early matches can be a little bit of a slog to get through - but when you get the opportunity to wrestle for a title or wrestle for a number one contendership, all that hard work puts a great deal of pressure on you to win, and it makes the title match all the more exciting. There are also increased difficulty levels to play with, so if the game is no challenge *at all* you can crank that up.

In terms of control, you have two options: One is a buttonless point-and-drag interface which is probably the most confusing thing I’ve ever seen, and the other is a virtual button style control scheme that works *far* better than I expected it too, both on an iPhone and iPad. There’s no “Counter” system in play, nor is it properly explained what buttons you hit to kick out of a pin, but mashing them all seems to work relatively splendidly.
Graphically the game is punk-rock through and through. Tons of options, attention to detail, but rough around the edges. Wrestlers don’t so much climb up ladders as they levitate to the top of them. Some moves look a little weird thanks to the 2D perspective, and occasionally it’s hard to tell who a specific wrestler is supposed to be. But after you become accustomed to the game engine’s limitations, you can actually start to have a lot of fun with it.

For example, during my playthrough I was in a “Loser Leaves” match against “Brook Lazer” for the World Championship of Strong Style Wrestling. This was my first title shot, and internally I wanted to do some crazy ass things. I started by stacking the ring steps on a table, and putting a ladder on top of it. The plan was for the finale I wanted to give Lesnar a belly to belly off the ladder and out of the ring, then pin him. He countered and powerbombed me through all the hardware, leaving me a broken and bleeding mess on the ring canvas. And he pinned me, 1...2...3. It. Was. Awesome.

To ape a phrase from Game Trailer’s Grand Theft Auto retrospectives, “Mdickie’s Wrestling Revolution Pro” is a game you can play - and play with. You can have a perfectly serviceable time wrestling your opponents, winning matches, and not getting too outlandish. Or, alternatively, you can beat Roddy Piper within an inch of his life using a Guitar and Christmas tree. The game encourages the latter. Throughout the career mode you’ll encounter all sorts of matches, from “No Rope” sumo-matches, to Steel Cage bouts, to “Tables and Hockey Sticks” matches that allow you to embrace your inner Cam Neeley. While the objective is to win the match, half the fun is seeing what kind of crazy ish you can get away with on your way there.

Ultimately, I happily paid for Wrestling Revolution Pro - sight unseen - because I have gotten literally hundreds of hours of enjoyment out of Mat Dickie’s previous wrestling efforts, and 4.99 didn’t seem too high a price to pay. I’m not (and still am not) a fan of the “Career” side of things - I’d rather book matches and try and earn snowflakes, versus win the title myself. If you consider yourself a wrestling fan, and haven’t tried the Mdickie brand of games, you’re seriously missing out - it’s seriously my contention these are some of the best wrestling games of all time. 

(Paul can be found on Twitter at @MeekinOnMovies, and on Facebook at "MeekinOnMovies")

Comments

  1. Nice review, I wasn't ever able to get into those games. I tried the demo and sadly it seems that you can only use the swipe controls for it, unless I were missing something.

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  2. The Button Controls are under the options menu!

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  3. Hm I'll have to download it again and try with the normal controls. Thanks for that,.

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  4. Thanks for the review. I have never played an MDickie game before and just downloaded the Wrestling MPire Remix Management Edition. Looking forward to trying it out. If I like it, I'll probably buy the Android version.

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  5. Where can some of those older games be downloaded? Which is the best one the Booking Remix one? They sound like exactly the kind of game that I would enjoy.

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  6. Booking Remix is great! The only problem is if you play Wrestling Revolution Pro the lack of move selection can be disheartening. But yeah, Booking Remix is the one you want.

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  7. all his games are here http://download.cnet.com/windows/mdickie/3260-20_4-6244451-3.html?tag=page downloading booking remix now

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  8. By Booking Remix, do you mean the Booking Encore game?

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  9. this the one i am downloading http://download.cnet.com/Wrestling-MPire-Remix-Management-Edition/3000-2117_4-75623472.html?tag=main;dropDownForm

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  10. Booking Remix can be found on MDickie.com - it has some graphical improvements and a more modern roster.

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  11. I've been hooked on the No Mercy mods. Lately I've been playing InVasion, just amazing.

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  12. What are "it is parts" and "it is sequels"?

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